DOWNLOAD BOFH SERVERS UNDER SIEGE
Help keep CSDb running: Graphics Sound Playability Lastability. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions. Something like great Force 7. But it’s the strategic game play that really shines and sucks you in, once you’ve mastered the control system, which can be a extremely awkward at first. It might have been me, as you might remember as it’s mentioned just now in this review I didn’t really like the control mechanism, so I might have been doing things wrong.
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Because of the directional shooting you had to rotate, but I would have liked it to be, push up and the guy turns around, and walks upwards, pull back down and he rotates degrees and heads back down and the direction you are facing is the shooting direction.
BOFH – Servers Under Siege – Commodore 64 (C64) rom download |
It’s nice to see solid and effective C64 games of this standard being released so many years after the supposed “death” of this classic 8-bit format. Graphics Sound Playability Lastability.
I suppose I should start this review then. All of these aspects add to the atmosphere of creeping around a terrorist controlled building, deactivating bombs and blasting the bad guys with numerous weapons, for having the nerve to inconvenience your day – just call me John McClane! Cadaver of Covert Bitops.
Here you can find almost anything which was ever made for the commodore 64, and more is being added unedr day. Had it been released init would have become a sigee by now. As this website is scene related, you can mostly find demos, music and graphics made by the people who made the scene the scenersbut you can also find a lot of the old classic games here. So Left rotates through them all, right?
BOFH: SERVERS UNDER SIEGE
As for the game itself, I am going to point a few things out I didn’t like, and then you can assume that I did like the rest of it – the reason I am doing it this way, is because I actually did like the game and I was finding it difficult to find things wrong. When I did start this game up, I did liked the fire effect behind the text on the titles page.
Fortunately, my bias can be disregarded since this game is a cracker in its own right.
Yehar of Covert Bitops. Try out the search box in the top right corner, or check out the CSDb main page for the latest additions.
BOFH – Servers Under Siege
The seervers, though a notch less brilliant, are still good and convey the action well. I like it far more than the whole Metal Warrior series. To be honest, had this game been exceptionally bad, I would have persevered with it anyway wait a minute, aren’t reviewers supposed to stick with games regardless?? It should be released on a diskette. Ok why am I saying that I hear you cry? Lets blame the emulator on that one for now, don’t want to pull a game down on a menial thing like that especially if it isn’t the game or programmers serveds.
Thumbs, hands, arms, heads, dickheads, all up. Okay, I digress, back to the review.
Maybe it’s a good thought unfer publish that masterpiece with some manual and box? CSDb Commodore 64 Scene Database is a website which goal is to gather as much information and material about the scene around the commodore 64 computer – the worlds most popular home computer throughout time.
Something like great Force 7. I didn’t notice I wasn’t killing things though First and foremost, siiege control mechanism; wow that was difficult to get to grips with, I can see why it has been done that way. Errm, quietly move on Nope, Bofb pressed down, and it went through them also, then I found right did work, and up, so up and down are the same as left and right, that works for me, but why oh why didn’t right work initially?
I did get to grips with it, but it took time, and I can imagine if I was to put this game down for a while, it might take time to get back into it. But as beggars can’t be choosers, I would get used to the controls, keep it muted, and learn how the stairs and shooting work Very ish soundtrack, clean graphics, detailed scenario and great playability. The music and effects are very satisfying. Prev – Random – Next. Not that I was looking for faults, I like to call it constructive criticism.